Category Archives: Meshwork

Seattle Mind Camp

I will be giving an informal presentation with Andrew about Mono and Meshwork at Seattle Mind Camp next month.
Seattle Mind Camp is a self-organizing, digitally minded, entrepreneur-driven, overnight Seattle confab.
What happens when you put 150 of Seattle’s smartest geeks in an empty office building for 24 hours? We’re not sure either, but we’d like to [...]

Some updates

CameraUndelete GUI Hacking

I helped Wade out with the GUI for his image recovery program. It is a very good example of how to write a Gtk# application that runs some background task but still need to let the user know what’s going on and keeping the UI responsive.

Download and more information here.

gMeshwork Searching
Searching now works [...]

A preview of things to come…

More details to come soon :)

Meshwork meet C#

So I finally broke down today and converted libMeshwork from VB.net to C#. I used SharpDevelop which has a converter tool. Unfortunetly it’s quite incomplete and still left me with about 6 hours of cleanup work (over 700 build errors). The main problems were:

Doesn’t convert MyArray(index) to MyArray[index]. Manually replacing hundreds and hundreds of ()s [...]

New Meshwork Updater

Those of you who test Meshwork will be very happy to know that I wrote a brand new auto-updater that’s simple, fast, and much more efficiant than all preveous attempts. Rather than just compare version numbers, it compares MD5 hashes of each file, so it won’t download unchanged files for no reason. Files are also [...]

Encryption in Meshwork

So I’ve decided to start blogging about Meshwork, since thats what I spend most of my time on anyway. I’ve created a seporate category for Meshwork Development posts, however I’ll mark all posts under “Software Development” as well.
I finally got around to get socket< -->socket encryption up and running in Meshwork. It’s currently 192-bit TripleDES [...]